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Featured Research

My research interests lie in the area of Human-Computer Interaction (HCI).

I focus on developing interactive AR/VR/MR/XR systems leveraging the physical contexts of humans and surrounding environments that are perceived by the state-of-the-art AI modules.

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ARnnotate UIST2022

An Augmented Reality Interface for Collecting Custom Dataset of 3D Hand-Object Interaction Pose Estimation

MechARspace UIST2022

An Authoring System Enabling Bidirectional Binding of AR with Toys in Real-time

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ScalAR CHI2022

Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality

GesturAR UIST2021

An Authoring System for Creating Freehand Interactive Augmented Reality Applications

(Honorable Mention)

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AdapTutAR CHI2021

An Adaptive Tutoring System for Machine Tasks in Augmented Reality

CAPturAR UIST2020

An Augmented Reality Tool for Authoring Human-Involved Context-Aware Applications

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AvaTutAR CHI2020

An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks

VIPO CHI2020

Spatial-Visual Programming with Functions for Robot-IoT Workflows

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GhostAR UIST2019

A Time-space Editor for Embodied Authoring of Human-Robot Collaborative Task with Augmented Reality

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